I too tanked Nexus over weekend. But not with a bear but with a protection warrior. The group was composed of a boomkin(73), a shadow priest(71), a resto shammy (healer) and a warlock. My warrior barely hit 70 and have a total 117K hit points. Here is a brief recap and some pictures.

- Trash mobs: entering instance mostly are single pulls. Elite 72s. Nothing special about them just tank and spank all the way. I was able to hold aggro with up to four mobs with little issue. Since i have also tanked Utgarde keep I would say trash in this instance seems easier to tank than Utgarde keep where AOE can do nasty damage.

- Boss 1: Grand Magus Telestra, she does a lot of AOE damage such as firebomb and Ice Nova. In additio she also threw all the group members back and forth across the floor once a while. A lot of shadow damage. Above is the picture of her tossing my warrior about like a rug doll. She will also do room wide AOEs and sheep. She also made copies of herself but the mirror image was easy to burn down. These also attacks in multiple phases so you will get her to zero health and boom there she was again, back to 100%. We didn't have any problem with her.

- Boss 2: Anomalus. A giant elemental with 430K health. This fight was easiest of all boss fights. From time to time he would be unattckable while he creates a rift to one of his side. The rift will attack you with AOEs. After you burn the rift down he will grow and be attackable again. Nothing special, tank and spank with a little bit extra flavor.

- Boss 3: Ormorok the Tree-Shaper. A giant frozen tree with 430K health. He will grow a whole a lot of ice shards on the ground. Move or you will be very sorry. Otherwise straight forward. The healer missed and I died on this encouter. But the rest of the group was able to burn him down before everyone else bought the farm.

- Boss 4: Keristrasza, a big bad red dragon. Has up to 512K health. The dragon has a breath weapon and does a debuff on anyone caught in it. The trick is to move him around the room slowly but never stop at one spot. This was a very tough fight for me and the whole group wiped twice. First time the last group member died with 713 HP left on the dragon! On the last fight I popped both a cookie and a health pot. Healer still couldn't keep up with me and I died with 13% left on the dragon. Fortunately there was enough incoming damage we manage to kill it before the 3rd wipe. Woot!
Gibster Update: I healed it with a few T6 geared dps, and a 73ish bear tank, we blitz through with no trouble, i think it was half hour max. I think the tank gearing is just so important, even with some decent TBC blues as a tank i just could not keep aggro with the rest of the T6 geared group. So yeah, my feeling is that druid tanks are considerably worse than prot warriors just in terms of threat generation.
As far as healing it was okay, they really nerfed lifebloom to the point where i was running OOM alot (like every other pull, which never used to happen). But with the new glyphs I could use other spells like healing touch a bit more (and wild growth). Still have to find a comfortable spec where i can be useful in a group and be able to solo stuff.










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